![]() ![]() ![]() The other thing that shrank in the new Deities & Demigods was the description of various magic items used by the deities. Conversely, a Hyperborean pantheon that appeared in Gods, Demi-Gods & Heroes was removed from the new book, presumably due to a lack of rights. The Cthulhu Mythos was derived from Rob Kuntz's article "The Lovecraftian Mythos in Dungeons & Dragons" in The Dragon #12 (February 1978), while the Nonhuman Mythos was (mostly) a brand-new creation by Lawrence Schick and probably one of the most influential elements in the book for the future of the D&D game. This new space was largely taken up by new deities that hadn't appeared in the OD&D book, including American Indian, Arthurian, Cthulhu, Lankhmar, Nonhuman, and Sumerian pantheons. The original book was shorter and printed at digest size, so there was considerable room for expansion in the new one. Of all the AD&D hardcovers, Deities & Demigods was the only one that purposefully and directly revamped material from the Original Dungeons & Dragons (OD&D) game - more specifically from Supplement IV: Gods, Demi-Gods & Heroes (1976). It wasn't until the second edition of AD&D that the focus on deities turned toward their religions rather than their stats.Ī Second-Generation Book. Sadly, despite Gygax's original intent, Deities & Demigods was very much a list of deities that could be killed - especially after the release a few months later of Q1: " Queen of the Demonweb Pit" (1980), in which the players (probably) killed the goddess Lolth. He wanted to offer a middle-ground where deities could take their proper spot in D&D campaigns as the patrons of clerics and as the exemplars of alignment. This was because he thought that GMs were alternately either neglecting deities (by never mentioning them) or abusing them (by bringing them constantly on stage). Whereas Gygax called the previous three books "the main parts," he acknowledged that Deities was a "supplement." It was released around August 15, 1980, which means that many gamers would have seen it for the first time at GenCon XIII (August 21-24, 1980).ĭespite being "just" a supplement, Gygax saw Deities & Demigods as integral to the AD&D line. Deities & Demigods followed the Monster Manual (1977), the Player's Handbook (1978), and the Dungeon Master's Guide (1979). ![]() ![]() Deities & Demigods (1980) was the fourth hardcover release for Advanced Dungeons & Dragons and the final book that Gary Gygax conceived of when he originally laid out the plans for the Advanced Dungeons & Dragons line in The Dragon #14 (May 1978). ![]()
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